In the realm of video games, user interfaces often fade into the background, serving primarily as functional tools for navigation and information display. However, Metaphor: ReFantazio, a fantasy RPG, takes a different approach. Drawing inspiration from the Persona series, its menus are designed to be visually striking and emotionally evocative, intentionally crafted to leave a lasting impression on the player. According to lead interface designer Koji Ise, the goal was to create menus that actively contribute to the game's atmosphere and emotional impact. Rather than simply presenting data, the UI aims to heighten the player's feelings and immerse them further into the game world. This is achieved through a combination of visual design elements, including bold colors, dynamic animations, and a distinctive aesthetic that reflects the game's overall tone. The design philosophy behind Metaphor: ReFantazio's menus represents a shift from traditional UI design, which often prioritizes functionality over aesthetics. By placing a strong emphasis on visual appeal and emotional resonance, the game seeks to create a more engaging and memorable experience for players. The menus become an integral part of the game's storytelling, enhancing the player's connection to the characters, world, and narrative. The influence of the Persona series is evident in Metaphor: ReFantazio's UI, with both games sharing a similar emphasis on stylish and impactful menus. This approach reflects a broader trend in game design, where developers are increasingly recognizing the importance of UI in shaping the player's overall experience. By carefully crafting the visual presentation of menus and other interface elements, games can create a more immersive and emotionally resonant world for players to explore. Ultimately, Metaphor: ReFantazio's elaborate menus demonstrate the potential for UI design to go beyond mere functionality. By prioritizing aesthetics and emotional impact, the game creates a more engaging and memorable experience for players, blurring the lines between interface and gameplay. This innovative approach to UI design could pave the way for future games to explore the emotional potential of their menus and interfaces.